Difference between revisions of "Downtimes"
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THIS PAGE IS CURRENTLY UNDER DEVELOPMENT | THIS PAGE IS CURRENTLY UNDER DEVELOPMENT | ||
− | Downtime Rules | + | The basic downtime rules are available here. Downtimes are submitted by dynasties, we do not run individual player character downtimes. Downtimes are submitted in response to specific opportunities and challenges set out each downtime by the plot team, in the documents below. |
− | + | ||
+ | [https://www.facebook.com/groups/norestlarp/permalink/6088595651238398/ Downtime Rules] | ||
+ | |||
The Current Downtime document is available here - submissions close 21st July 2024. | The Current Downtime document is available here - submissions close 21st July 2024. | ||
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===Downtime Assets=== | ===Downtime Assets=== | ||
− | As well as the bonuses provided to dynasties by their individual ships, and potentially individual one-off or ongoing modifiers, the creation of shared assets can also provide effects in downtime. | + | As well as the bonuses provided to dynasties by their individual ships, and potentially individual one-off or ongoing modifiers, the creation of shared assets can also provide effects in downtime. A summary of effects is provided here. Please see each individual page for more detailed descriptions. |
+ | |||
+ | Grand Cathedral | ||
+ | Central Bank | ||
+ | Embassy - Arbour of the Righteous | ||
+ | Embassy - BMTF | ||
+ | Embassy - The Font of the thingy | ||
===Known Space=== | ===Known Space=== | ||
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ADD MAP IMAGE | ADD MAP IMAGE | ||
+ | |||
+ | ====Exploration Level Modifiers==== | ||
+ | '''Level 1''' - Provides information on the main faction in the area. | ||
+ | |||
+ | '''Level 2''' - Provides a +1 modifier to appropriate action in the area, and gives notification of any penalties or modifiers caused by the locals (e.g. Necron Tomb World: -10 to Convert, -6 to attack. Lost Imperial Colony: +2 to Convert). | ||
+ | |||
+ | '''Level 3''' - Provides a +2 modifier to appropriate action in the area, and level 1 information on neighbouring systems. | ||
+ | |||
+ | '''Level 4''' - This is only achievable through critical success. Provides +3 modifier to appropriate action in the system, and level 2 information on neighbouring systems. | ||
+ | |||
+ | Exploration information levels provided by having a high exploration score in a neighbouring space are already included in the scores on this map. |
Revision as of 21:19, 16 July 2024
THIS PAGE IS CURRENTLY UNDER DEVELOPMENT
The basic downtime rules are available here. Downtimes are submitted by dynasties, we do not run individual player character downtimes. Downtimes are submitted in response to specific opportunities and challenges set out each downtime by the plot team, in the documents below.
The Current Downtime document is available here - submissions close 21st July 2024.
Contents
Previous downtime documents are here:
Downtime Assets
As well as the bonuses provided to dynasties by their individual ships, and potentially individual one-off or ongoing modifiers, the creation of shared assets can also provide effects in downtime. A summary of effects is provided here. Please see each individual page for more detailed descriptions.
Grand Cathedral Central Bank Embassy - Arbour of the Righteous Embassy - BMTF Embassy - The Font of the thingy
Known Space
This summary map shows the areas of known space around Arkangel station, including the level of exploratory knowledge that applies to each hex grid. For more information about each of these factions, see Known Space.
ADD MAP IMAGE
Exploration Level Modifiers
Level 1 - Provides information on the main faction in the area.
Level 2 - Provides a +1 modifier to appropriate action in the area, and gives notification of any penalties or modifiers caused by the locals (e.g. Necron Tomb World: -10 to Convert, -6 to attack. Lost Imperial Colony: +2 to Convert).
Level 3 - Provides a +2 modifier to appropriate action in the area, and level 1 information on neighbouring systems.
Level 4 - This is only achievable through critical success. Provides +3 modifier to appropriate action in the system, and level 2 information on neighbouring systems.
Exploration information levels provided by having a high exploration score in a neighbouring space are already included in the scores on this map.